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		<title><![CDATA[AyyWS Forum - Side Projects]]></title>
		<link>https://forum.ayyws.com/</link>
		<description><![CDATA[AyyWS Forum - https://forum.ayyws.com]]></description>
		<pubDate>Tue, 05 May 2026 05:46:58 +0000</pubDate>
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			<title><![CDATA[Attiny night light]]></title>
			<link>https://forum.ayyws.com/showthread.php?tid=26</link>
			<pubDate>Tue, 15 Aug 2023 15:11:28 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.ayyws.com/member.php?action=profile&uid=3">packocrayons</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.ayyws.com/showthread.php?tid=26</guid>
			<description><![CDATA[I've wanted to complete this project for many years now. Revision one worked, and just used the internal counters of the attiny to time, which was not very accurate. It got to the point where I was plugging it in every night and hardcoded a "start time"<br />
<br />
I've got a bunch of attiny22s and a RTC chip and I want to try to resurrect this project on a PCB with maybe a CMOS battery to keep time. Then eventually wire in TRIAC control and dim the entire room (or re-wire my already-LED room lights to DC and just use the (hopefully) built-in LED controller)<br />
<br />
The original source is here:<br />
<a href="https://github.com/packocrayons/attinyNightLight" target="_blank" rel="noopener" class="mycode_url">https://github.com/packocrayons/attinyNightLight</a>]]></description>
			<content:encoded><![CDATA[I've wanted to complete this project for many years now. Revision one worked, and just used the internal counters of the attiny to time, which was not very accurate. It got to the point where I was plugging it in every night and hardcoded a "start time"<br />
<br />
I've got a bunch of attiny22s and a RTC chip and I want to try to resurrect this project on a PCB with maybe a CMOS battery to keep time. Then eventually wire in TRIAC control and dim the entire room (or re-wire my already-LED room lights to DC and just use the (hopefully) built-in LED controller)<br />
<br />
The original source is here:<br />
<a href="https://github.com/packocrayons/attinyNightLight" target="_blank" rel="noopener" class="mycode_url">https://github.com/packocrayons/attinyNightLight</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[eBike Battery]]></title>
			<link>https://forum.ayyws.com/showthread.php?tid=23</link>
			<pubDate>Thu, 03 Aug 2023 17:11:36 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.ayyws.com/member.php?action=profile&uid=1">Ayydan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.ayyws.com/showthread.php?tid=23</guid>
			<description><![CDATA[Just want to track the progress of the battery updates, currently running a top end balance, currently the lowest cell is 200mV behind the highest. Hopefully it doesn't take too long, but I don't like that I can't trust the LED on my "charger". <br />
<br />
The active balancer will allow it to balance everywhere but the top end, so hopefully it'll improve the charging speed since my top end balancing only happens at about 50mA. Will update when I have that setup.<br />
<br />
In other news, it turns out that knocking over a battery and snapping off the charging plug is a great way to smoke a barrel jack. I'm just glad that I had the thing already open for this testing or it'd have sucked to replace.]]></description>
			<content:encoded><![CDATA[Just want to track the progress of the battery updates, currently running a top end balance, currently the lowest cell is 200mV behind the highest. Hopefully it doesn't take too long, but I don't like that I can't trust the LED on my "charger". <br />
<br />
The active balancer will allow it to balance everywhere but the top end, so hopefully it'll improve the charging speed since my top end balancing only happens at about 50mA. Will update when I have that setup.<br />
<br />
In other news, it turns out that knocking over a battery and snapping off the charging plug is a great way to smoke a barrel jack. I'm just glad that I had the thing already open for this testing or it'd have sucked to replace.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[cudASCII]]></title>
			<link>https://forum.ayyws.com/showthread.php?tid=20</link>
			<pubDate>Sun, 25 Jun 2023 20:19:59 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.ayyws.com/member.php?action=profile&uid=2">Jersey</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.ayyws.com/showthread.php?tid=20</guid>
			<description><![CDATA[Making this thread for updates to cudASCII.<br />
<br />
Currently it's able to read in a .bmp file and convert it to ASCII. I don't feel like doing whacky fractional scaling yet so I'm working on other file formats.<br />
<br />
My question is, should I just use the file extension as the file type (and verify the file signature is in fact that file type), or should I try that, and if it fails try to deduce the file type from its signature.<br />
<br />
The second approach is more robust, the only problem is it's also much more difficult.]]></description>
			<content:encoded><![CDATA[Making this thread for updates to cudASCII.<br />
<br />
Currently it's able to read in a .bmp file and convert it to ASCII. I don't feel like doing whacky fractional scaling yet so I'm working on other file formats.<br />
<br />
My question is, should I just use the file extension as the file type (and verify the file signature is in fact that file type), or should I try that, and if it fails try to deduce the file type from its signature.<br />
<br />
The second approach is more robust, the only problem is it's also much more difficult.]]></content:encoded>
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			<title><![CDATA[Arcade Cabinet Progress]]></title>
			<link>https://forum.ayyws.com/showthread.php?tid=19</link>
			<pubDate>Thu, 22 Jun 2023 20:18:30 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.ayyws.com/member.php?action=profile&uid=1">Ayydan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.ayyws.com/showthread.php?tid=19</guid>
			<description><![CDATA[Just got around to adding the backlight to the marquee for my cabinet. Now to build a box so it can stand by itself<br />
<br />
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			<content:encoded><![CDATA[Just got around to adding the backlight to the marquee for my cabinet. Now to build a box so it can stand by itself<br />
<br />
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			<title><![CDATA[Side Project Ideas]]></title>
			<link>https://forum.ayyws.com/showthread.php?tid=5</link>
			<pubDate>Thu, 15 Jun 2023 16:05:53 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.ayyws.com/member.php?action=profile&uid=2">Jersey</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.ayyws.com/showthread.php?tid=5</guid>
			<description><![CDATA[I'm just posting a couple of side projects I'm thinking of potentially doing to see if anyone else is interested as well.<br />
<br />
I'm currently working on a Gameboy Emulator called <a href="https://github.com/KJersey/Shatter-Emulator" target="_blank" rel="noopener" class="mycode_url">Shatter</a>. It has some accuracy issues, but is able to run some games like Pokémon Red fine. It doesn't have sound yet, and no link cable connectivity, but those are in the works. Eventually I wanna be able to connect it up with something like <a href="https://github.com/mwpenny/gbplay" target="_blank" rel="noopener" class="mycode_url">GBPlay</a>.<br />
<br />
I'm also working on an ASCII renderer written in CUDA creatively called <a href="https://github.com/KJersey/cudASCII" target="_blank" rel="noopener" class="mycode_url">cudASCII</a>. There isn't much there atm, but it's mainly to practice CUDA programming, and potentially replace the ASCII renderer in <a href="https://github.com/aidancrowther/ASCIIPlay" target="_blank" rel="noopener" class="mycode_url">ASCIIPlay</a>.<br />
<br />
Finally, I haven't really started on this much (or at all), but I am thinking of maybe making some sort of antenna to pull data off of a weather satellite. Nothing's set in stone yet, but maybe using some code from the <a href="https://github.com/opensatelliteproject/OpenSatelliteProject" target="_blank" rel="noopener" class="mycode_url">Open Satellite Project</a> to grab some weather data from GOES.<br />
<br />
If any of these sound interesting I'd be glad to work with someone, or if you have other side project ideas that are interesting. I think sharing ideas here, bouncing off of each other, and showing progress/results could be cool.]]></description>
			<content:encoded><![CDATA[I'm just posting a couple of side projects I'm thinking of potentially doing to see if anyone else is interested as well.<br />
<br />
I'm currently working on a Gameboy Emulator called <a href="https://github.com/KJersey/Shatter-Emulator" target="_blank" rel="noopener" class="mycode_url">Shatter</a>. It has some accuracy issues, but is able to run some games like Pokémon Red fine. It doesn't have sound yet, and no link cable connectivity, but those are in the works. Eventually I wanna be able to connect it up with something like <a href="https://github.com/mwpenny/gbplay" target="_blank" rel="noopener" class="mycode_url">GBPlay</a>.<br />
<br />
I'm also working on an ASCII renderer written in CUDA creatively called <a href="https://github.com/KJersey/cudASCII" target="_blank" rel="noopener" class="mycode_url">cudASCII</a>. There isn't much there atm, but it's mainly to practice CUDA programming, and potentially replace the ASCII renderer in <a href="https://github.com/aidancrowther/ASCIIPlay" target="_blank" rel="noopener" class="mycode_url">ASCIIPlay</a>.<br />
<br />
Finally, I haven't really started on this much (or at all), but I am thinking of maybe making some sort of antenna to pull data off of a weather satellite. Nothing's set in stone yet, but maybe using some code from the <a href="https://github.com/opensatelliteproject/OpenSatelliteProject" target="_blank" rel="noopener" class="mycode_url">Open Satellite Project</a> to grab some weather data from GOES.<br />
<br />
If any of these sound interesting I'd be glad to work with someone, or if you have other side project ideas that are interesting. I think sharing ideas here, bouncing off of each other, and showing progress/results could be cool.]]></content:encoded>
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